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Firetale

Firetale

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Devlog

  • Responsive User Interface
    February 26, 2021 by Luke Hollenback
    1
    ##user-interface
    In this episode, we discuss the current state of the game's responsive user interface... Continue reading
  • Procedural Generation (Part II)
    February 15, 2021 by Luke Hollenback
    2
    ##procedural-generation
    In this episode, we discuss two new procedurally-generated mechanics – location temperatures and location levels... Continue reading
  • Procedural Generation (Part I)
    February 11, 2021 by Luke Hollenback
    3
    ##procedural-generation
    Procedural generation is something that I have wanted to play with for a long time. It is one of those things that has no hard-and-fast rules, encourages creative approaches and techniques, and allows... Continue reading
  • Here's to Another Game
    February 11, 2021 by Luke Hollenback
    2
    After quite a bit of brainstorming, I have stumbled upon an idea for a new game project that I am very excited about. I have come up with a set of criteria for project ideas – largely driven by a de... Continue reading
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