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Devlog
Responsive User Interface
February 26, 2021
by
Luke Hollenback
1
##user-interface
In this episode, we discuss the current state of the game's responsive user interface...
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Procedural Generation (Part II)
February 15, 2021
by
Luke Hollenback
2
##procedural-generation
In this episode, we discuss two new procedurally-generated mechanics – location temperatures and location levels...
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Procedural Generation (Part I)
February 11, 2021
by
Luke Hollenback
3
##procedural-generation
Procedural generation is something that I have wanted to play with for a long time. It is one of those things that has no hard-and-fast rules, encourages creative approaches and techniques, and allows...
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Here's to Another Game
February 11, 2021
by
Luke Hollenback
2
After quite a bit of brainstorming, I have stumbled upon an idea for a new game project that I am very excited about. I have come up with a set of criteria for project ideas – largely driven by a de...
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